
Updates
Patch notes
What has actually shipped. Newest releases appear first.
0.9.0-beta
Beta Sprint 5 — Public pages & landing polish
Marketing landing refresh, screenshot gallery, and full public information pages for beta launch.
- Feature — Premium landing page with league pyramid, feature grid, and in-game screenshot gallery.
- Feature — Public About, FAQ, Roadmap, Patch Notes, Community, Privacy, Terms, and Support pages.
- UI — Division logos on the landing page pyramid journey.
- Fix — Landing hero logo sizing tuned for sharp display across breakpoints.
0.8.0-beta
Beta Sprint 4 — Onboarding & club history
New-manager guidance and a persistent club timeline.
- Feature — First Day interactive tour with Secretary spotlight guidance and keyboard navigation.
- Feature — First Week checklist in Club HQ replacing the old first-login tutorial modal.
- Feature — Club timeline with filters for matches, transfers, training, league events, and achievements.
- UI — Tour replay available from Settings → Help.
0.7.0-beta
Club management depth
Expanded systems for running a club beyond match day.
- Feature — Club HQ overview with department health, smart recommendations, and secretary briefings.
- Feature — Season club objectives tied to club vision in the Manager's Office.
- Feature — Facilities upgrades with training, academy, analytics, and stadium effects.
- Feature — Youth academy expansion with intake decisions and promotion readiness.
- Balance — Financial health indicators and runway warnings in Club HQ.
0.6.0-beta
Core match & league foundation
Live matches, league pyramid play, and manager progression basics.
- Feature — Live Match Centre with commentary, ratings, and post-match analysis.
- Feature — Six-division league pyramid from Touchline League to The Gaffer's Hall.
- Feature — Training centre with individual focuses and squad development.
- Feature — Transfer market, contracts, and squad management.
- Feature — The Gaffer Daily world news and manager inbox.
- Infrastructure — Weekly season worker, fixture generation, and promotion processing.